Congratulations to the author for trying a few new things, like a skill system and vehicular combat, and for playing with gamebook structure and time to good effect.
However, no one wants to read a story about an unambitious sap whos lead by the hand through an endless 70s sci-fi backdrop, and then modern-day Australia, then back, listening to dull characters spout exposition that never really makes a reasonable plot.
Strangelander about Gamebook Adventures: Infinite Universe